worldSound(
vector position,
string soundPath)
Restricted to Junior Admin or higher.
entity:takeDamage(
number amount)
Restricted to Junior Admin or higher.
entity:setHealth(
number amount)
Restricted to Junior Admin or higher. Will kill the player if set to 0. Clamped between 0 and 5000
approach(
number a,
number b,
number c)
Increment number a using number c until it reaches number b. Returns number